Sunday, October 19, 2014

Haloween Blog # 3. Toomb of Horrors


Good evening Boils and ghouls and welcome to another Fright Day Night Blog on ransom topics relating to the Horror genera in our Hobby.

This week I wanted to take a look at what is pretty much considered the best,hardest and scariest module of all time. TOOMB OF HORROES.(Dun,dun,dunnnnn)

S1 The Tomb of Horror's. No one knows where it is located, no one has ever survived it yet everyone has herd of it? How is that a thing?

Having run this adventure in it's many incarnations and played through it multiple time and even survived it-Once! I can say that for pure terror and horror it is not that Scary. The main fear in Tomb of Horrors is that either One of the many Traps will end your characters life or more frightening take away your characters stuff. Since Death in D&D is pretty much like to cold in our world-You get over it ! There are just so many ways to bring a Dead character back to life in D&DF that Death really is not that big a deal, but the prospect of the dungeon taking away all your characters stuff(Which it has the possibility of doing) now that is the main Fear.

Tomb of Horrors though quite deadly is not that Scary, in that there are no insistence in the Adventure where you encounter any of the defined tropes of a Scary Movie/Book.

While many of the Puzzles and traps are brilliant and the adventure it self is one of the best written, there is no actual story to the dungeon. You never really get an explanation as to who the demi Lich was, what situations led him to chose a life of un-death and why he built the Dungeon in the First place. Just to test his cleverness against any One seeking his Treasure, well if that was the point then why did the Lich leave things in the Dungeon that could actually end his un-life? There just is not enough Explanation behind the Adventure and in order to be a Truly Scarey Scenario there has to be a Story that captures the imagination of the audience and presents them with an atmosphere where they willingly suspend there disbelief.

If the Tomb has a Horror counterpart it would most likely be the Saw franchise. Clever evil all powerful Lillian creates a series of clever (And often ridicules) puzzles and traps for his victims, but each trap can supposedly be escaped?

The Tomb and the rest of the S series have been often copied but never matched. Even some of the rewrites of the Tomb are not as good as the original. There is a reason why tomb of Horrors is so well known. It is perhaps one of TSR/Mr Gygax's best works and it certainly is One of the best modules of all time. Every person playing D&D/Pathfinder deserves a chance to go through this Module once.

Its an awesome, nail biting fun run but Scarey, in the way Saw is scarey? Again the main threat to the Module is that a Character can die or more importantly lose there stuff!

Since Death in D&D is not that big a threat, the main fear of this module is that it can take away the characters stuff. Now that’s a concept that is truly horrible.

So there you have it kids, a Halloween look at the greatest D&D module of all time, S1 The Tomb of Horrors.

Perhaps you will be the One to survive the Traps of the Tomb and end the Lich's threat?

Or perhaps you will just be another Victim?

Either way, have a great weekend and

Unpleasant dreams...MUWAHAHHAHHAHA!

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